![]() ![]() The Distant Worlds 2 fleet receives waypoints one at a time, each peppered with points of interest along the way. Instead, they’re taking in some of the most spectacular sights that Elite: Dangerous has to offer. The fleet isn’t just wandering blindly into the black. What is amazing, however, is how much data he and other travelers have brought back from previous expeditions. Since Erimus’ original journey in 2015, only a fraction of the Elite player base has actually made it out to Beagle Point. After that, I put the pedal down and started out on my way to the first waypoint, more than 5,000-light years away. When I came back just around dinner time, I was able to log in and return to Pallaeni to take part in the second mass jump. Only the beginningįor my part, I stepped away from Elite for the afternoon to run errands with my family. He also posted a screenshot of a traffic report from the Pallaeni system, automatically generated by the game itself, showing proof that 10,330 players had already passing through it on their way to Beagle Point. The Elite franchise’s co-creator, David Braben, came to Twitter early this morning to wish the expedition good luck and applauded the event. Good luck to all involved! /kba5PZwlNK- David Braben January 14, 2019 Wow! Great to see over 10,000 #EliteDangerous ships pass through Pallaeni on the #DistantWorlds2 expedition. Thousands of players throttled up at the same time while the count wound down, each one winking out as they jumped into hyperspace. Some small AI-controlled fighters were already firing on another ship just a few kilometers away.īefore things got truly out of hand, the final countdown for the mass jump began on Discord. Before long, my display alerted me that system security forces would be on the way to maintain order. There was a thunderclap and then a whoosh of expelling gas as the big things throttled down, plowing into us.Īs the AI and human players tried to maneuver, there were multiple collisions. While players danced and spun, busily typing greetings into the local chat, another pair of cruise ships dropped out of hyperspace every few seconds. With dozens of players in the same place at the same time, just as many cruise liners began to drop out of hyperspace all around us. Unfortunately, that’s when the game’s AI started reacting strangely.īecause it’s a designated tourist beacon, the navigational marker we were using as a rendezvous point normally spawns in a few massive, cruise liner-sized spaceships in the background. Silhouetted against the system’s red-orange star, it was an incredible sight - especially inside the Oculus Rift. Once I arrived, I was greeted by more than two dozen other commanders who had also landed in my instance of the game to prepare for a ceremonial mass jump. ET and headed out toward a navigational beacon orbiting the central star in the Pallaeni system for the European launch. Frontier Developments via PolygonĪfter weeks spent outfitting my ship, I logged in on Jan. Just a handful of the ships lined up in our instance of Elite: Dangerous for the launch of Distant Worlds 2. Regardless of how they split up the fleet, however, launch day was destined to be a technical challenge for the now four-year-old MMO. ![]() To accommodate players joining in from around the world, organizers established three different launch windows throughout a 12-hour period. ![]() ![]() Then, in the final few weeks before launch, it swelled to over 11,800 participants in total. Announced more than one year ago, the roster for Distant Worlds 2 slowly filled to over 3,000 - nearly three times the size of Distant Worlds 1, which embarked on a similar trip in 2016. No one even considered at first that the fleet would get as big as it has. Distant Worlds 2 adds to that complexity by bringing along thousands of like-minded players. The 65,279-light year trip to Beagle Point is widely considered one of the most dangerous journeys in already challenging game. The game’s creators at Frontier Developments chose to honor him by renaming the system, originally called Ceeckia ZQ-L C24-0, after his ship, the DSS Beagle. In January 2015, Erimus was the first player to reach the most distant star in Elite’s complex simulation of the Milky Way galaxy. The expedition, called Distant Worlds 2, hopes to recreate the journey taken by a player who goes by the in-game handle of Commander Erimus Kamzel. But by the dawn of the next morning, a new community nearly 12,000 players strong has sent itself hurtling into the void together on a mission of peace and exploration. In the middle of the festivities, the servers themselves crashed spectacularly. It was an incredible event, albeit one fragmented among dozens and dozens of in-game instances. 13, players in Elite: Dangerous came together to embark on the most ambitious expedition in MMO history. ![]()
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